Getting Started
We start this tutorial with a very simple example that creates an empty window of size 400x200 pixels and adds a button to it
using Gtk
win = GtkWindow("My First Gtk.jl Program", 400, 200)
b = GtkButton("Click Me")
push!(win,b)
showall(win)
We will now go through this example step by step. First the package is loaded using Gtk
statement. Then a window is created using the GtkWindow
constructor. It gets as input the window title, the window width, and the window height. Then a button is created using the GtkButton
constructor. In order to insert the button into the window we call
push!(win,b)
Finally, showall(win)
will render the entire application on the screen.
Extended Example
We will now extend the example to let the button actually do something. To this end we first define a callback function that will be executed when the user clicks the button. Our callback function is supposed to change the window title of the application
function on_button_clicked(w)
println("The button has been clicked")
end
What happens when the user clicks the button is that a "clicked" signal is emitted. In order to connect this signal to our function on_button_clicked
we have to call
signal_connect(on_button_clicked, b, "clicked")
Our full extended example thus looks like:
using Gtk
win = GtkWindow("My First Gtk.jl Program", 400, 200)
b = GtkButton("Click Me")
push!(win,b)
function on_button_clicked(w)
println("The button has been clicked")
end
signal_connect(on_button_clicked, b, "clicked")
showall(win)